This is not coding related, I know, but gamedev-learning related enough to be here! :) I’ve been asked about learning resources for 3D modeling and tried to make a list of tutorials I could remember - I’m highlighting the ones I’ve tried myself but I’ve heard good things about all of these. This list is low poly focused but the knowledge can be applied for anything else.
I haven’t been doing this for long - I started learning 3D a year ago and have been ever since but as a 2D artist the technical side of it still overwhelms me a lot. I’ve gone nowhere near animation yet but I’ve been adventuring with low poly quite a lot (which you can check out in #OceanHeart(image above) and #GemuNoGemu, - I also put up assets pics in a Trello here as well as stuff on my website). I mainly use Maya (now Maya LT) but I’ve been trying to tackle Blender too. Here are some helpful goodies I’ve found:
Maya:
I started learning Maya with this series of videos on youtube by Misterh3d. I watched through units 1-7 and it’s a pretty great introduction! Nicely paced, covers a bunch you gotta know.
A series on Low poly for game assets using Maya 2015
Blender Cookie - CGCookie is a website that has a bunch of awesome tutorials (loads for free) on many softwares, including Unity. Take a look at this Low Poly Game Asset Creation tutorial.
Creating flat colored low poly art. This is how I currently color all assets for Gemu (I used to color using materials or vertex colors before because I can’t stand UV unwrapping but this is a pretty easy alternative)
Please do check the Polycount forum, so many cool references and useful info! Also do check their low poly thread :)
This is it for now! :) I know it’s short but I hope I can keep it growing - I’ll add more stuff to it as I find other tuts (let me know if you have any suggestions!).
i love rey’s flowers and her doll and her helmet and her little sand sled and i love it when she licks her plate after eating her little meal of insta-bread and i love it when she puts the helmet on just for kicks and i love the way she sleds down the sand dune and i love the goggles she made out of a stormtrooper helmet and i love rey living in the iron carcass of an AT-AT and i love rey scrubbing her salvaged metal parts and glancing at the old, weathered woman across from her, wary of her own future, her hope wavering and then growing stronger still. i love her wistful, bouncy little leitmotif. i love rey
Hey everyone! So for the past few weeks, I’ve been releasing my first video tutorials regarding making an animated shot from scratch - to its final image. I decided to put them all in one Post so its easy to find! The shot is a remake from a film I did years ago, Crayon Dragon. I hope you guys find this useful in the future! Also if there’s some topics you’d like me to cover, please send them over here! stringbingworkshop@gmail.com
I’ll also try and post tutorials and tips on sbworkshop.tumblr.com so I can just focus on adding my art on my own blog.
i know i may seem like a productive art machine……………but in reality im just accidentally honing in on all the wrong things while i’m supposed to be doing something else and making a mess of my school life
A language where there is no word for “they” or “them”. Instead, it is represented by saying a sentence with one pronoun, followed by the other. Have a grammar, such that in order to say, for example, “you do it for them”, you would say, “you do it for her, that is to say, you do it for him.”